This tool creates several checklists for the courses to assis the teacher / course creator. The tool provides the tools on one page, to have a better overview an index is created at the beginning of the page.
Competence-based Learning Outcomes
Competency-based learning is an approach to education that focuses on the student’s demonstration of desired learning outcomes as central to the learning process. Learning outcomes or competences are described in terms of knowledge, skills, and attitudes. A key characteristic of competency-based learning is its focus on mastery.
Evaluation CB Outcomes
Competences can be defined by using a certain wording: Students are able to … (here follows the competence). Competency description always use action verbs to describe the competence.
Here are three considerations that should be done from the beginning (of the planning of a course):
- The taught competence is defined properly
- The competence is defined in terms of knowledge, skills and attitudes
- The necessary Mandalas have been prepared.
The following questionnaire is a help for teachers after the course has been finished.
Self-Evaluation of competency-based learning outcomes
Quality Enhancement
Quality of the course is measured following the E-xcellence manual of the European Association of Distance Teaching Universities (EADTU).
The online version can be found at the web page of the EADTU https://e-xcellencelabel.eadtu.eu/tools/input-roadmap.
You can download the complete manual as well using this link https://e-xcellencelabel.eadtu.eu/images/Ecellence_manual_2016_third_edition.pdf
You will find the description of the quality framework in the Toolbox as well. Here the revision of the framework is available (completed by the original descriptions).
Self-Evaluation for Quality in Course Design
Self-Evaluation for Quality in Course Delivery
Self-Evaluation for Quality in Course Delivery
Active Learning
Does the course provide active learning?
Active learning means to engage all learners in the learning process. Active learning uses interactions. There exist four kinds of interactions:
- Interaction of the learner with the content
- Interaction of the learner with other learners (peer activities)
- Interaction of the learner with the teacher
- Cross-activities (interaction with externals)
Activities must be initiated during the course using the Moodle server (finally the teacher initiates the activity by his considerations in the course planning and the creation of the course).
Interaction with content
Learner-content interaction results from students examining/studying the course content. In modern technology enhanced courses, this can be done easily by using multimedia-based content and interactions. Here is a list of proven (multimedia-based) activities. To learn more about multimedia and interaction check the teachers’ course.